
No Man’s Sky | Corvette Expedition
Sure, I could have just gone offline and come back later once my plants on my Corvette were finished growing. There is, however, a whole universe out there, and still lots of milestones to finish off in the expedition.
I’ve seen some strange creatures in No Man’s Sky. A giant pearl-looking thing rolling along the ground? It added a lot of personality to this otherwise gloomy planet I found myself on.
I was just here collecting some resources to make more fuel. I kind of wish I had some food pellets on me to feed this giant ball of fun. I could make a new friend that day. Instead, I was on a mission and had to get back to farming. I’d like to think to this day that ball is still rolling around looking for someone to play with.
Next up, I did some cooking. Don’t worry, I did not cook that strange creature up. I’m sure some would have killed it and made a nice meal out of it. I still had some leftover fish from the little fishing trip I did.
For a large part of the adventure, I was only landing on plants to gather some needed resources to keep hyper jumping forward towards the end of the expedition. It's kind of the nice thing about No Man’s Sky.
If I had more time to spare, I could have stopped at dozens of planets along the way. Explored, maybe named some new things. You could kind of tell that a lot of players were just rushing towards the end at one point. So many systems had lots of planets listed as undiscovered.
I did, however, stop in the outlaw station once I realized I was in pirate space. One of the milestones wants you to smuggle some black-market goods out of a pirate system. I ended up making a quick million for my time. I am, however, not greedy and didn't go for a bigger payout. Perhaps that is why I did not run into any trouble.
A rather strange one for me that I never recall doing. I needed to acquire a Sentinel multi-tool before. One of the milestones I finished off gave me a locating device to search for one of these places.
It had a short little puzzle I had to solve. Most of the slots on the tool were damaged. To repair them, I needed to gather resources from a corrupted Sentinel world. Thankfully, I had already cleared such a world and had quite a few of the lower-tier materials needed to open a few slots. Enough for my needs at least.
Occasionally, for some added fun. I’d stop my Corvette right as I entered the atmosphere of a planet. I’d open the back hatch and jump out. I lost count of how many times I've done a free fall, now landing on a planet. It’s kind of my new thing. It’s also kind of fun to look around for a bit. You get almost a minute before you hit the ground.
There was also that time I might have summoned a blackhole into existence. I was looking for a freighter to explore for some phat loot, and the fact that it was a requirement for a milestone to run one. I do just love running them in general.
I started up my engines, and I ended up not finding a freighter. I was mostly just looking to get lucky and find one. Instead, I ended up stopping right at a blackhole. It looked so awesome with the new ship, I used it for the cover of the post.
Since the game dared me to run a freighter exploration. I picked up the right item to discover the location of one after talking with the scrap NPC at a station. This place was loaded with loot.
In the past, I've found some decent loot rooms in a freighter before. This one, however, took the cake and added a bunch of frosting on top of it. There was so much to loot in this one room, I kept having to run back to the heaters to keep myself from freezing to death.
At one point, I was concerned I might run out of inventory space. I knew going into one of these I'd need a few slots open. So, I ended up selling about 4 million worth of stuff. There had been some decent loot up till this point, not including all the Corvette prices. This place alone more than doubled it.
There then comes that one milestone in any expedition that you know is just going to be annoying to carry out. It’s usually one you could have done sooner, but just kept putting it off. I needed to reset the Sentinel on a planet.
There are, as far as I'm aware, two ways to go about this. You lucked out and found the Sentinel building on the planet and were able to shut them down. The other option is defeating all five Sentinel waves on a planet.
In past expeditions, defeating all the Sentinel waves was not always that bad or even challenging. Sometimes the expedition itself had led you down a path of creating some powerful weapon or creating a vehicle that just smashes through the waves.
I would not really call the Sentinel tool I acquired that powerful. It’s also not like I can just kill them with my Corvette on the planet. Once I take off, it pops up a message that I must fight them on the ground and that the Sentinels are sending air units to deal with me.
The biggest annoyance out of the whole thing is that the Sentinel doesn’t mix well with the Corvette. Sure, you could hide inside it and try to pick off the ever-increasing waves of Sentinels.
The issue is that they then become bugged. The Sentinels either board the ship and have repair Sentinels outside that you can’t hit, keeping them alive. Other times, I could not deal any damage to them.
At one point, I made it to the final wave and cleared all but the last boss. Notice the boss in the screenshot? Me neither. He glitched out and could not be found. His indicator shows he was underground. I went on quite an excavating project around the area. Including even moving my ship. I had to give up that attempt and start from scratch all over again.
I was hoping the whole time that the glass I was looting on occasion from the Sentinels would drop the beacon I needed to find their building and shut them off that way. That never happened. At the very least, they did drop some weapon and suit upgrades. That made my last and final attempt at least not so bad. I, however, hope to never need to make three attempts on a milestone like this again, with the first two attempts bugging out.
The plants are finally finished. These things apparently are supposed to grow faster on the Corvette than elsewhere. All I can tell you is it felt like ages. Even more so since I only had two living walls and had to wait for a second batch to finish off one of the last remaining milestones I had.
It was a fun adventure, and I wish more games came up with a creative way to get players to return occasionally to see all the changes made to the game. Have some short fun and then go back into the great wonder, not knowing the next time they will return to that game. Except with No Man’s Sky, you kind of expect it to be another expedition a couple of months down the line, drawing you back in.
Screenshots were taken and content was written by @Enjar about No Man’s Sky.