
Mining In 7 Days To Die
This ended up being over a couple of days where I lacked the time to put in a decently long grind to stick to any one instance for the full five hours. The results were rather shocking as I ended up racking up a few quick big point gains throughout it all.
It’s always nice even when you are short on time that things just end up working out in your favor anyways. I knew I would not be getting any 5 hour grinds in let alone back-to-back long sessions like I have been doing up to this point for the Merry Mayhem event.
It was also starting to sink in at this point just how close I was getting to finally being done. If I’m still playing next year I’m not quite certain I’ll be going for Silver again unless I get a few large gun upgrades. As the amount of grinding, I’ve been doing given that old-school MMORPG feeling. That kind of feeling some days I’ve missed and others I’m glad more modern days games have moved away from it for the most part.
I ended up killing the first two bosses of this instance without anything that exciting going on. There was a single 53 PED global off some trash and that was about it. At least I was slowly gaining a couple of Mayhem Tokens and strongboxes here or there.
With those points, I had reached stage 9 of 10. Netting me 53.20 PED of ammo and 266 Mayhem Tokens. I was just now 3075 points shy of being done with this.
This was not the last of some decent points I was going get out of this instance either. Not even 10 minutes later I got 500 points as well. Even the boss I had killed after that was awarded 100 points. It was almost like I was going to finish this thing off shortly and be done with it.
The game however had some other plans. In the rest of the instances in which I did not get to run fully, I struggled to even get a couple of points. Once I had finished off my Daily stage 4 for the day. I decided to call it.
I’d come back the next day for a very short amount of time to grind with getting little progress in gaining points. It seems the last few thousand points I was going to need in the game were going to make me grind for it.
The quick ending I was hoping for was just not in the cards. That was not the only thing either. I had reached my limit for how much I wanted to spend on this event. I decided since I was so close anyway I was willing to go over that spending limit I had set early on.
The math I had worked out based on my performance in other Mayhem events was just not holding up. Both in terms of gaining points and the expected return from the loot I was getting. It appears I was just having a few too many bad runs and I was going to need some kind of insane finish to overcome that at this point.
Screenshots were taken and content was written by @Enjar about Entropia Universe.