
Outward Definitive Edition | War Was Imperative
I at least had one good thing going for when I hit act 6. I was over-leveled by three levels. This made things at least a little easier to brute force my way through them. This also meant I could just zip through zones the best I could and not worry too much about experience at least for the time being.
I did my best to stay away from fire totems and many other things that you tend to find in the first couple of areas in this act. Needless to say, they sure found me and I died quite a few times. With this being standard I knew I could just press forward and once I got over this act things would be a lot better.
Before I knew it the end of Act 6’s boss was dead. This act could have been a lot worse but I managed to rush through it as quickly as I could. Not a place I’m looking to return to if ever.
This act was quite uneventful unlike act 6. Other than the end of the act boss pulled one over me and got a kill. Everything else was easy. I did not find any new gear to wear. No new skill gems to fuss around with. It was rather unmemorable.
Act 8
Instead of just doing that. I heard all the way east and back down till almost reaching the town. I then spend way too much time fussing around in a zone trying to find a quest loot and the NPC in a pocket zone that triggers a fight. You would think I would have learned my lesson by now and just picked up the teleport to it the shorter route.
I at least got some decent experience while clearing and picking up waypoint portals to many zones I hardly spent any time in. I am one of those players that will go back once I finished act 10 and make sure I have every single waypoint and side quest completed. As such it’s just quicker to do them when I can while I’m there.
It just feels like most of your time in this act is spent in two zones. Everything else is rather quick or side areas connect to those two zones. I rather enjoy it like that going into a zone finishing off quite a few quest objects and heading back to town for some turn-ins before rushing across a couple of zones to get to your next place.
Fortification appears to have changed a bit since I’ve last played. It now comes in a stack of up to 20. The passive I pick up from doing this lab granted me a full-stack permanently. This reduces damage taken by 20% and is a requirement for some of the early passives in the champion tree I had to gain full benefits from them.
I have never been one to try and rush doing my labyrinth runs as soon as you can do them. If you die you have to start over from the start. Every hour the configuration of the labyrinth changes so if you do die as long as you are not on the hardcore mode you tend to have some time to know what the layout is to attempt again before it changes.
Zero deaths for me this time around. I did end up messing up on one of the mini fights inside. I had a little too much damage from being over-leveled which is a risk. As such, I took the guy down to around 50% life from my area of effect damage before killing a totem.
Since I had not played PoE in quite some time there were either some changes made while I was away or perhaps they were made right before I took a break. In my mind, I was ready for some things that ended up not happening or frankly being much shorter and easier than I was expecting in act 10.
I also did not need to take a break and grind out a few levels as I have in past leagues. While there are some decent leveling areas I did not feel like it was needed. I was finally trailing the zones level and not being that bad off for it. Despite not having that great of gear I was mostly renitent at this point on the gem skills I was using.
The final takedown. There was some light questing after this before hitting maps. Which I forgot about. Leaving me in a moment of wtf I just want to start running maps. That part I’ll just skip over as it’s onto the main show.
To finish off the night I went and ran eight maps. I had looted a couple in a chest back in act 10. You also get one to get you started. That is where it was time to pay the price for lagging behind and not keeping up with my gear, life, skill gems, sockets, and resistance.
I got my butt handed to me quite a few times over in tier 1 maps. This I was rather expecting. You can reenter a map six times before all the portals back to it are closed. In some cases, I was down to my last portal before finishing on a couple of occasions.
This is also where all the past leagues in the game that got added to the core version of the game show up. I ended up getting killed a few times trying out some things I was not around to enjoy during their heyday. Some of them I think I’ll leave alone for now till I get better gear.
Luck was sadly not on my side. I only ran eight maps before calling it a night. I only found one other map while running them. I’m hoping I just had a rough start and this is not a foreshadowing of how the rest of this league is going to go. Thankfully I can buy a couple each day from a vendor. Which at this point I’ll be needing to do.
Screenshots were taken and content was written by @Enjar. Screenshots are from Path of Exile.