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Outward Definitive Edition | War Was Imperative
Takish-Hiz will be the last expedition we end up running before decided if any of these we want to farm for a while. It has been quite fun so far to be running expeditions. It has certainly brought back some old memories.
In keeping with the theme of the other expedition, we have run we decided to go with the last remaining type we have not selected yet. This time around we would be doing rescue and escort out of the zone mission. This proved to be a bit more annoying than expected.
The double doors in this place made pulling a bit trickier than I was expecting. As they would close on you creating a bit of extra thing to keep in mind while trying to quickly get back to the group. Thankfully we were not doing these on hard so the character I was dual boxing with survived without much of an issue.
In the future, we decided if we needed to run a bunch more expeditions we would be going with kill missions. Those seem to be the quickest and least unexpected things coming up requiring finish for the most part.
It is perhaps a good thing we ended up clearing out as much of the instance as we did. By the time we did find the person we needed to resource they were at first unwilling to come with us. The NPC wanted us to secure the area “better.”
As if just about everything was not already dead. On top of that if anything had attacked us during our trip out we would have flattened them like a pancake. However, there is no arguing with an NPC that the path is safe. So we went around trying to find anything and everything still breathing and putting an end to it.
After what felt like forever and a day the NPC finally agreed the area was secure enough for them to follow us out of this place. You would think if this place was unsafe they would have been unwilling to leave our sight. Yet they just stood around waiting for us to do all the work before it was finally time to go.
Since I was not expecting any trouble I could not deal with it. I left the boxed tank behind and would later run him out of the instance as well. With the annoying doors and turns in this place, he would have gotten stuck quite a few times anyways.
I left the group some time to double-check all the vendors and do any research into possible augmentations they could use from this expansion. There is at least one weapon augmentation I want for the tank that will help get aggression and keep it a little easier.
Screenshots were taken and content was written by @Enjar about EverQuest.