
Outward Definitive Edition | Time Ticking Down
This won’t be an exact guide on doing the Vault Hunter mission chain or Cyclops Depths either. This ended up being something I wander into doing as I was working on finding new missions on Calypso I had yet to do and just finishing them. I had no idea of what I was about to get into.
One such mission had you visit a bunch of strange pillars. A lot of the time it seems quite strange what you were even doing. I still don’t quite understand to this day what these are all about.
There was even a series of collections items. Where you needed one item from someone and they before giving it up wanted something else in return. The person who had that then wanted their item. So I ended up going off on a bit of a scavenger hunt.
Such creatures most players only associate with being able to hunt during special events. Calypso has a couple of dungeons on it where you can sometimes find a rare event creature in them. Getting to either of these two in Cyclops Depths is not easy to do.
I ended up wandering around for quite a while lost. There are a lot of side rooms that seem to lead to nowhere of importance. Some rooms are also quite packed with creatures so you do need to be a bit mindful sometimes when moving around.
As a result, I just put on the best gear I had Gremlin and hoped for the best. Getting killed and having to start all over again was not something I wanted to do. While some dungeon “instances” in Entropia Universe are single players and don’t respawn creatures. This is a public one and things seem to respawn quite quickly.
Along the way, I would find some higher-level creatures that I can only assume are bosses. I turned a corner and walked into a room with one of them in it. It made quick work of me and before I know it I was at the start of the dungeon again.
It seems it’s set up so you can’t just run past the Pyromancer down the bridge and make it to the entryway that takes you deeper into the dungeon. After talking with a friend, if I could have gotten past that I would have been in an area that I can camp in that had repair stations, missions, and not far away from the Marcimex that I wanted to hunt.
If this was a few years ago I could have just asked in local chat or waited around for someone else to kill the Pyromancer when this place was more active. The trick is not to get in the way of someone else trying to kill it if you don’t know what you are doing or you both get killed.
Nowadays it is more empty and not everyone wants to stop what they are doing every time a non-uber player wants to get past it. It could have been a long wait to get into the next part of the dungeon. Not to mention once you do get past it if you get killed down there you end right back up at the top.
Screenshots were taken and content was written by @Enjar about Entropia Universe.