
Outward Definitive Edition | War Was Imperative
I’ve also checked out the Incursion mechanics of Temple of Atzoatl but felt my clearing speed was a bit slow or I still need to learn something I’m missing. The temple itself I had some very near deaths but thankfully the timer also ran out and pulled me out to safety near death!
Thank you for the great Job Grinding Gear Games for resolving this issue fast for your player base! Much love!
For most of the night, I think I was leading in levels on this guy across the board. After waking up this morning that is no longer the case but that was expected! I did, after all, go out and make two other toons since I wanted to try out some things I looted and have some variety in my gameplay.
With the changes they made to Blade Vortex it has been just killing after kill after kill with this guy. I really love how they reduced the number you needed to get up to full power from 20 down to just 10!
This also comes into the trick part. Making sure you pick up the waypoint in Ship Graveyard so you can just portal back nice and close to the turn in NPC. Also if you find Merveil’s Cavern before Ship Graveyard it’s best to zone in and pick up that waypoint in there it’s just a couple of steps from the entrance. A nice little time saver to just port around to where you like to go instead of extra running!
I find it very important to not get too ahead of oneself when in Act 2. Overstepping my bound here could set up for distance and going to fast elsewhere as I become overconfident. With how strange the map is and how I run Act 2 I was more than two levels behind in some area. Meanwhile, others areas I was a few levels ahead. I’ve never stopped to plan out a better more effective route for myself. Something I should do at some point.
I tend to north-east down to The Broken Bridge to kill Kaitlyn. Then I go into Riverways west of the camp and make sure to pick up that waypoint in there so I just port right back and head north into the first zone in Wetlands where I pick up waypoint in there as well and kill Oak. After that I head west till I’m in the Western Forest where I finish the bandit quest, pick up the spike from the Weaver’s Chambers, and open the blocked passageway with the Thaumetic Seal.
Act 2 boss Vaal Oversoul was such a cakewalk this time around for me with Blade Vortex I did not even get a screenshot—oops.
I did stop to look at my gear and try to craft some upgrades. I ended up mostly focusing on trying to find some decent resistance rings and a better-slotted piece of gear for my main skill. I managed to get by just having my Blade Vortex socked with two support skills.
Act 3 is also where I started to be rather lazy in getting some screenshots or at least organize them making it easy to find to write this day 1 recap up. Which is a shame as the Act 3 boss Dominus is always a fun one to kill. Nothing like double checking you have near or capped lighting resistance and a few extra portals to be used just in case. I found myself not needing to port out on this one.
With how this Act is set up it both feels very fast but it can also be deadly. Even more so you don’t take a moment to think about things and take it slow. The hardest part is not being to under level which is easy to do because of those North-western sections of the map. Instead of pushing hard forward you need to switch and go down another path.
This is also a good time to start thinking about having bleed removal on one of your flasks. Perhaps things have changed and I never noticed or I just had high enough resistance that it was a nonfactor for me. I ended up spending most of my Orb of Transmutation and Alteration to roll and re-roll flasks failing to get this desired mod on it. Despite this setback I lived.
The trick of this map at least for me is wanting to just push down one lane and then switch during the middle of this Act. Doing so and you will find yourself four levels or more under leveled if you were just running two beforehand. This is because Kaom’s Dream and Daresso’s Dream and their paths share levels. Those two zones are the same level and when you enter into the next ones Kam’s Stronghold, and The Grand Arena both have a waypoint at the start of them. Which means it’s a smart idea to port back to the start in Crystal Veins and go down the other path.
This Act is also where things start to get harder for many players. If you have fallen behind in gear level, resistance cap, have an ok amount of life and shield by now it can be a real struggle. Even more so if you could not find a decent item with some links for your main skill to add more damage.
I found for Blade Vortex the end boss Malachai such an easy fight I only ported out once to refill my flasks for “just in case.” The amount of damage I was able to pour on him made all his different phase of taking down the different organs such a breeze I almost missed out getting any screenshot of this fight. His normally rather nasty frontal cone attack was buffered off with my higher resistance and ok gear level.
As it stands of last night I was and still am level 40. At the time I was also leading the race but I expected this to be short-lived. Act 5 for me is a place I have always struggled with moving forward in hardcore. As a softcore player, a death or two in this act is not a big deal and how it tends to go down. Since death is not an option unless I want to start all over again I decided to take a break here after getting into the main town Overseer’s Tower (seen in the cover screenshot.)
After this, I went and tested out some other classes. Just did not feel like taking the risk and pressing further. Even more so as it was starting to get somewhat late but not too late.
I know quite a “clever name” on this one. While I did play a bow build during the May Flashback event it was a very expensive build. In fact, it seems quite easy to want to drop loads of currency on rangers. Since this is a new league and hardcore tends to be more expensive I’ve only gotten what I have looted.
Now I just need to find a much better bow as one I currently have is rather dated and lacking damage output. Also some upgrades for resistance and life. I’m not quite sure what it is with me and rangers but they seem to just be glass cannons.
This one I had 2 near death experience on so far. The first time I managed to port out and make it back to town with just 5 life remaining! The second one happened during some server lag and I exited the game with hopes of still remaining in hardcore with her.
I’m still struggling to find what skill I want to main at least for now. I’m somewhat tied between and Shrapnel Shot, Rain of Arrows, and Blast Rain. They all can do some area damage some better than others. Shrapnel shot seems great for more single target. Rain of Arrows has a fast and bigger area of effect. While playing on another character I looted Vaal Rain of Arrows as well. Finally, Blast Rain seems to set things on fire while doing ok damage and remains in the middle of the other two in terms of area damage.
With day 1 done for me, I got her to level 30 my second highest character so far in this race. I was not expecting to get this far on a ranger. I’ve killed one a few hundred times while playing softcore so I was expecting some hardship. Even more so without spending anything on her other than what I had in my stash or looted while playing.
A class I have not played in forever on top of that I think I played it as a fireball or fire something another a number of years ago if I’m not mistaken. What ended up happing is, I looted a Vaal Skeleton gem. Since they revamp these they also include the normal version of the gem as well.
I was in total shock at just how many summoned creators to my bidding I was getting. Between the zombies, skeletons, summing rage spirits, and all the Vaal spawns on top of that it becomes a screen covered in buffers and monster devouring creators.
I was playing very early in the morning when I decided to try this class out. As such, I was struggling quite a fair amount. It seems very squish but that could also form my gear choices made at those hours of the day. Any monster that had a movement speed to jump on me cause quite a few close calls. My internal near death experience on this guy was at least 6! I at least got her up to level 20 while others have jumped on in trying one out as well passing me up.
Overall I had an amazing time playing it for the couple of hours I did. It is one of the names I really loved more than ones I’ve created. I’ve never been great at creating names for things. She at least seems to brew endless monsters from bones. So it only seemed fitting. Not sure if I will level this one anymore for this race or not.
I know I’ve said it a few times but I love the skill reworks!!!! I have a feeling they will be doing some heavy nerfing next league.
I got further than expected and I’m hoping when I find some time tonight to keep pushing on my Shadow or maybe I’ll just try another class. This race for me is just having fun with the risk-reward that is hardcore. At some point, I’ll push and start losing characters in the areas I know I’ll deeply struggle in. Perhaps I’ll learn something!
Good luck everyone in the race and remember to have lots of fun.
Screenshots were taken and content written by @enjar. Screenshots are from a game called Path of Exile.