
Once Human | Start Of A Wild Adventure
I was shocked at how short of a time it felt the main storyline was in Kehjistan the first time around. I had my suspicions we had to come back at some point since so much of the region was left unexplored. This is kind of where my plans to cover everything region by region started to fall apart a bit.
At the start of Kehjistan when I first arrived this region was yet another one that felt rather tame. That however would deeply change when I had to return later on in the story that I’ll be covering in a future post.
I did find the tour guide and I felt like he might not be up for the task. He kept calling one of our heroes in the group by the wrong name. Thinking he was someone else. At least in his crazy way he was willing to take us forward.
The desert trek ended up being quite a bit different from anything else the game has yet to toss at me. Once you crossed over the sandstorm that was transpiring was causing damage to you every few seconds.
Thankfully between my healing potions and flame shield that heals. I would have been fine all on my own. We however also had areas to rest in that were protected from the storm. This part felt quite easy as you could even restock potions from the mount our tour guide had brought along.
I was on a quest to find and finish off someone named Elias. While most of the people inside kept welcoming me further forward. Elias was waiting in wait for the day we would come marching in to finish him off.
In the end, I was yet again disappointed. Despite defeating Elias a few times he remained alive. We however took something quite powerful that he had. At least we escaped with our lives. We would however have to work out how to defeat him.
Shortly later act III would finish and we are onto act IV. The game then sent me off elsewhere after a few more quests. I decided to adventure ahead of the storyline in a different region as this felt just way too short for the stay we had in Kehjistan. Thankfully I did as I unlocked a mount that would later cause my return to work on renown.
At first, I was going to do my normal exploring of new areas for renown. Do lots of side questing to get even further amounts of it. Along with clearing any strongholds, I find along the way.
I was also kind of tired of doing side quests. I knew at some point I’d be saving most of it for later on in the game when I can turn the difficulty up where I can start getting better items to drop. I however was not yet level 50.
Thankfully I got through the PvP area without incident. Once I arrived in the city I noticed there were a few people just sitting in there. There must be some killing going on and I quickly exited the city in a different way to avoid having to go through the PvP area again.
I did find some interesting strongholds to clear out. While it was nice to pick up at least 100 renown from clearing them. It felt like it barely bumped up my progression of renown since I wanted to unlock the first three tires to get 2 skill points in total.
At least these strongholds tend to be quite different from each other. This place the game hinted had massive damage done to it due to arcane explosions. I was first tasked with further investigating it.
There were four locations and you had to find the right thing on the ground to click on to get credit for investigating. Since this was a stronghold there were some higher-level creatures you had to clear out along the way.
After that, you had to inspect a staff that was left behind. You could see some ghosts that were a result of what had transpired here.
Once the High Priestess was defeated which I did manage to do in the end. I ran over to click on the Wanderer’s Shrine to claim the area. Netting me 100 renown in the process.
It seemed these random players I ended up with had quite a lot more damage output than the last group I was with. Like before we had to defeat three Servants of Hell. If you failed to clear one in time you just did not get mastery.
Funny enough we managed to down the last one as the timer clicked down to 0. The game thankfully gave it to us. It was then time for the main fight after clearing out a lot of waves of adds.
I decided since I had a horse to change up my tactics. I’ve never gone out of my way of finding the Altars of Lilith. They tend to be so well hidden in the terrain you could be standing within feet of one and you might just miss it. Each one would grant me 10 renown.
The benefit of these altars is however quite worth the time. Each one can either grant you +2 to a main stat or +5 to the maximum amount of Obols you can hold. While that might sound like a lot you have to take into consideration this bonus applied to any characters you end up making on that realm. Once you do it you are done. There are also a lot of these statues so it starts to add up over time.
At some point when I make an alt character I have a feeling the starting part of the game is going to be quite easy. Between all the extra skill points they will end up having. I’m sure by then I’d have gone around and tried to collect as many of these Altars of Lilith as I could have.
My first time into this region for the storyline ended the shortest yet. I’m glad I adventured ahead to the next region before coming back here to finish off renowned. It looks like I’ll be going for Altars of Lilith for renown gains in other regions when I need to work on it.
Screenshots were taken and content was written by @Enjar about Diablo IV. This was during the early access beta. Things are subject to change.