
Outward Definitive Edition | War Was Imperative
The game does look amazing. With that said I turned down my settings a bit for the time being. I’ve noticed when being in the starting town that performance can sometimes tank while other times be decent.
I do during long play session reset the game at least once. That seems to help with any performance issues I start to notice once the game has been open for a few hours. I suspect over time as the game developer pushing out some patches for that to improve.
With this being in early access do expect there to be several patching going on sometimes more than once in a single day. If you are someone with a metered internet connection early access games like these can be a bit of a struggle with how often they could be pushing out a patch to fix something for the players to have a better overall experience.
I also noticed at least for my hardware that the page to save the game on or load the game while in-game takes a little bit of time to load. It’s nothing bad but you are going to notice every time you go to save the game you might have to wait. The game does autosave every in-game day.
There are also some things for now that feel quite short. Each game season only lasts 3 in-game days. So I highly recommend you get used to playing a little bit in the dark and carry some torches. If you go to sleep the instant you can to speed through the night you might feel there just not enough time to get everything done.
Other than these things you quickly get to use. The number of issues I have had has been far and few between. With a simple restart of the game usually fixing anything that I ran into for the most part. If not there a chance the game will end up patching a few hours later to fix something like issues there have been with farming or you have the unstuck button in the main menu to resolve an issue.
One of the biggest parts of this game is going to be building out your settlement. The game has quite a few different buildings and types of things so far to build. This also includes going out and recruiting NPCs to your town. With some of the costs, it can become a bit tricky to try and keep everything moving.
A major reason you find yourself needing to build out your town from a single small house to a bunch of buildings tends to be around getting a wife. I chased after getting a wife for almost a year and a half in-game. Thankfully by then, I was ready for her.
NPCs in your town need specific buildings to be able to get supplies from. For instance, when they need wood to heat their homes they get wood from the resource storage buildings. When they need food they go to the food storage building and so on. This also means you need to keep these buildings stocked with the required materials otherwise the mood of the NPCs you recruited will decrease over time till they leave.
You can also see from the screenshot above that my resource storage building is in a bit of disrepair. You do need to check up on buildings from time to time and fix them up. Some times walls will break down and you need to repair them with whatever building material went into making it.
This also means once you get a wife she needs several buildings already set up to be happy in your town. If not she is like any other NPCs unable to acquire needed things like wood or food. There is also a catch since this is a dynasty game and you need an heir to your dynasty at some point. Not only are you going have to take care of a child but your wife is also not going be working for several months.
I have have not had an heir born yet. I think I need to work further on increasing my wife's moods before that is even an option. That is however something I still have yet to work out as I’m meeting her basic needs which only brings her up to a 60% mood level.
NPCs also have their skills so I found it always best when getting a new person to make sure they can’t do a job better than I already have someone assigned to. You can use inspection mode while out and about in other towns looking for people to recruit to see who is even available to try and convince to join you and what skills they have.
Outside of needing to pay attention that you have enough supplies to keep the town going like wood and food. Every year in spring taxes come due. While you can fall behind on them for a while sooner or later they need to be paid. With my current town of 12 buildings and 5 people that was over 1k in taxes.
The game itself also requires you to work on the main quest line to be able to increase the building limit. If you are not staying on top of that you will find it’s quite easy to outgrow the tiny town you have set up. Even at 12 buildings, I feel like I need more. As people need homes to live in and there a few buildings you need for crafting among other things. This starts to limit how fast you can grow your town while still keeping everyone's moods high enough to not leave.
It does feel like efficacy is going to play a key role in being able to keep a town afloat. While I was in a somewhat transitional period of finding new people to come to my town and already having some people there I was putting more time than wanted into doing all the work myself. It also did not help that t had a low skilled for the job lumberjack who was not keeping up with the town's demands until I replaced him with someone better.
Another big part of this game is working on your relationships with other NPCs. This is done through a simple interaction of having a short conversation via “do you have a minute?” Where if you pick the right answer you gain approval and if not it decreases. There is also a further aspect you have to work on if you are in the purist of a wife. This is why I didn’t have one till the second year in-game. They just dint like me for who I am I guess the story of my life.
You also have the usual survival aspect that you can come to expect to see in games these days. From making sure you have enough water and food to keep those bars topped off. Along with being dressed accordingly for the weather from the four different seasons so you don’t freeze to death. I found these elements to not be too hard once you have established yourself. It can be a bit dicey in the early days if these things are new to you in a game.
One of the things I do love doing so far is just exploring. There are nine different towns to check out for quests and see what they have for sale. Along with discovering where different animals roam on the map. I would spend more time on this part of the game if the seasons where not as short and my town could handle be being gone for prolonged amounts of time.
Screenshots were taken and content was written by @Enjar. Screenshots are from the game Medieval Dynasty. If you are thinking about getting this game and are looking to support me further consider using my Epic Games creator code: enjargames at checkout or using this referral link to be sent to the store's page.
Disclosure: As a creator in the Epic Games’ Support-A-Creator Program, I may receive a commission from certain purchases.
Disclosure: This game is in early access.