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Outward Definitive Edition | War Was Imperative
For anyone that ever played a cleric in EverQuest you know no matter what you are doing you are pressing whatever key you have assigned to Yaulp. It doesn’t matter if you are sitting in the guild hall, in the middle of combat, or just wandering around the game. You are keeping Yaulp up almost always to the point you are not even thinking about.
I can recall for years after I stop playing EverQuest I would catch myself still hitting the key I had for it. Which was not always a good thing. This is perhaps why I assign certain skills always on key 3. It was quite the habit to break.
That usually happened after a group got their tank and healer killed. If someone was yelling train I was half expecting half a group's worth of corpses to get dropped by my feet shortly after. Even before I became a “famous” cleric people were always showing up at the camp I was at for buffs, rez, getting in on the waitlist, and so forth.
Naturally, we would be going to my favorite tower first –earth. I recall a friend used to come in here back in the day and they would charm one of the creatures in the middle. We would hand it mage summoned weapons and then I would heal it as the tank.
As always if we ended up getting an add it would decide it was time to break the charm and then it would try and kill us along with its tanking. Such things always kept me on my toes from my early years. Thankfully this time around I is boxing the tank so we don’t have to worry about that.
Some of these towers there are decent areas to try and camp at. While others you end up walking through them in somewhat of a circle. I use to always camp at the top or the second from the top area.
There would usually be an add we had to deal with. Which meant you could not take an afk break till after you freshly killed it. This also meant no long afk breaks otherwise the group would get pissed if it had to carry for someone while there was a waitlist.
With a good group, you could clear out the first few sections of the tower without an issue. Since we have this place to ourselves we got to clear up to the camping area as a group.
I just remember quite a few times the puller would be dragging the replacements corpse up to me to rez. For whatever reason, they did not make it up to us. Other times you would get some fool that would think they could just train 1 add to the group and they end up bringing up 5 with them. Causing quite some insane moments as we fought to stay alive not saying kind words in chat.
Thankfully this time around we don’t have to wait for respawns. There are more than enough things to pull for our level. Up by those tables is also where some names can spawn. We would end up killing it a couple of times while in this tower.
After sitting up there for a bit. A name has spawned down below. That is when we decided to move the group down a little bit. At the rate we were killing I was having to pull from quite the distance which was creating some issues for me.
I would have so many items I could click on or use that would give me all kinds of benefits. I could get the group and myself back in the day out of all kinds of situations. That was unless everything was on cooldown then we were more than likely dead anyways.
I use to play with people where we camped over the entire weekend or holiday at a single camp. That would usually anger a lot of people who would try and train us to wipe the camp so they could “steal” it from us. So many fun times and many thanks by us for “ free experience. “Which would usually enrage people even further.
There are a bunch of different names in this zone we want to kill. I can’t quite recall what they drop but I’m hoping to find myself some new gear. While the ring we got was nice it was not really for a cleric and at some point, I want to work on getting some old clicklys and items I use to have.
Not to mention at some point we might stop to grind some advanced ablity (AA) points. If I recall I used to grind the daylights out of here back in the day to get an AA like every hour or less back then. With how many levels there are now in the game however stopping for a long grind to work on them is not the best idea.
Screenshots were taken and content was written by @Enjar about EverQuest.